

The biggest impact will obviously be in PvP, where the nerf reduces the ability of fleet commanders to directly control their troops during a battle. The inability to fleet warp to missions and bookmarks will also be an inconvenience to miners and PvE-focused players, while incursions and faction warfare farming should be relatively unaffected. Wormhole citizens are rightly concerned about the proposal as wormholes and valuable sleeper sites aren’t on the approved fleet-warping list, though thankfully cosmic anomalies are. The only thing that seems certain right now is that this change will have far-reaching consequences for all group-based gameplay in EVE Online. Response to the news has been mixed, with some expecting it to breathe new life in PvP fleets and others bemoaning the loss of convenience. We’ll still be able to fleet warp to other fleet members or celestial objects like planets and stargates, but we’ll no longer be able to fleet warp to things like bookmarks, missions, deadspace complexes, or scan probe results.
#Fleet warp hotkey eve Patch
A fleet commander can currently warp his entire fleet to the same location with one button press, but July’s Aegis patch will be severely limit this feature.

In the latest episode of EVE Online‘s livestreamed o7 Show, game designers CCP Fozzie and CCP Larrikin revealed some controversial changes that are on the way for the game’s fleet warp mechanics.
